Beetle Call
(Conjuration/Summoning)

Range:  50 yards
Components:  V, S, M
Duration:  1 round per level
Casting Time:  4
Area of Effect:  Special
Saving Throw:  None

This spell summons a variable number of beetles to fight for the wizard. The beetles cannot be used for other tasks. The type of beetle that can be summoned depends on the level of the wizard:

	Wizard's Level	Summoned Beetles
	7-10	fire, bombardier
	11-13	water, boring
	14-17	stag, slicer
	18+	death watch (11 HD), rhinoceros

Note that beetles from a lesser level may always be summoned. Up to 1 HD per level of the wizard can be summoned (round down). Only one type of beetle can be summoned, and all remainders are dropped. Other types of beetles may be summoned at the DM's discretion. The material component of this spell is a small, live beetle.

